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Jonathan Westin, Ragnar Hedlund,

... representation of the city of Rome created for Assassin’s Creed 2: Brotherhood, the third main instalment of the series. Not ...

Tópico(s): Digital Humanities and Scholarship

2016 - Intellect | Journal of Gaming & Virtual Worlds

Artigo Acesso aberto Revisado por pares

Frank Bosman,

The Assassin’s Creed game series (Ubisoft 2007, 2009, 2010, 2011, 2012, 2013a, 2013b, 2014, 2015, 2017) revolves around an alternative interpretation of human history as an ongoing battle between two rival factions: the Assassin Brotherhood (modelled on the historical Nizar Isma’ilis) and the Templar Order (inspired by the historical Order of ...

Tópico(s): Historical, Religious, and Philosophical Studies

2018 - Multidisciplinary Digital Publishing Institute | Religions