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Gráinne Gilmore, Giles Smith, Terri Taverner, Andrew Robson, Janice Turner, Christina Hardyment, Dan Cruickshank, Frances Quinn, Robert Cole, Yepoka Yeebo, David Brown, Leo Lewis Asia Business Correspondent, Alexandra Frean, Zahid Hussain, Caroline Stacey, Frances Gibb Legal Editor, Amanda Ursell, Simon Barnes, Jane MacQuitty, Peter Lansley, James Harding, Simon Hills, Tony Lucking, Robert Lindsay, Paul Hoggart, James Rossiter Property Correspondent, Mark Souster, Richard Thomas, Ivo Tennant, Clare Lazaro, Alexandra Frean Education Editor, Michael Evans Defence Editor, Emma Cook, Sarah Emily Miano, Philip Howard, Matt Wolf, Carol Midgley, David Chater, Robert Leach, James Ducker, Lucy Hawking, Melissa Katsoulis, Rachel Campbell-Johnston, Clive Davis, Richard Hobson One-Day Cricket Correspondent, Gabrielle Starkey, Lucia Van Der Post, Graham Stewart, Ian Kelly, Martin Aston, Robert Veitch, Wendy Ide, James Hider, John Bungey, Kevin Eason, GrÁinne Gilmore, Geoff Brown, Martin Samuel Chief Football Correspondent, Joe Joseph, Andrew Norfolk, Giles Coren, Liz Haigh, Vivienne Parry, Martin Fletcher, Sathnam Sanghera, Dr Copperfield, John Arlidge, Pat Gibson, Valerie Elliott Countryside Editor, Nancy Durrant, Vinny Lee, Hannah Fletcher, Leo McKinstry, Siobhan Kennedy, Nick Davies, Jack Malvern, Ruth Gledhill, Steve Bird, Dan Sabbagh Media Editor, Debra Craine, Gary Jacob, Victoria Segal, Greg Watts, Allan Simmons, Tim Reid, Daniel Finkelstein, Dalya Alberge Arts Correspondent, Peter Ackroyd, Phoebe Greenwood, Candida Crewe, Jo Morris, David Sharrock Ireland Correspondent, Ed Hancox, Jenny MacArthur, Sophie Harris, Rhys Blakely, Andrew Ellson Personal Finance Editor, Richard Lloyd Parry, Tina Gaudoin, Ron Lewis, Martin Symington, Adam Sherwin Media Correspondent, Helen Rumbelow, Roland Huntford, Jonathan Sacks, Lucy Sweeney, David Charter, Tim Teeman, Derwent May, Rabbi Larry Tarbick, Russell Kempson, Laura Gascoigne, Graham Spiers, Tom Whitwell, Ed Potton, Suzy Jagger, Oliver Kay, Stephen Anderton, Martin Johnson, Sarah Vine, Mark Atherton, Harry Cohen MP, Lisa Armstrong, Enid Hughes, Richard Munday, Jane Wheatley, Tom Baldwin, Martyn Palmer, Douglas Rankine, Sally Baker, Pete Paphides, Jane Knight Deputy Travel Editor, David Baddiel, Paul McKenna, Simon de Bruxelles, John Hopkins Golf Correspondent, Rob Wright, Christina Koning, Edward Gorman Motor Racing Correspondent, Lyn Baily, Keith Davies, Bernard Lagan, Neil Harman Tennis Correspondent, Raymond Keene, Adam Sage, Suzi Godson, Sir Tom Stoppard, Lewis Smith, Matthew Pryor, Kate Saunders, Matt Hughes, Gordon Ramsay, Allegra Donn, Sir Geoffrey Bindman, Richard Lloyd Parry Asia Editor, Nigel Hawkes, Jeremy Page, Neville Scott, Roger Phillips, Rick Jones, Oliver James, Cathy Harris, Jill Sherman, Patrick Hosking, Richard Owen, Clive Aslet, Laura Deeley, Marcus Leroux, Ross Leckie, Rabbi Alexandra Wright, Roger Boyes, Erica Wagner, Marcel Berlins, James Charles, Peter Dixon, Nick Hasell, Thomasina Miers, Margaret Reynolds, Kevin Baker, David Hands Rugby Correspondent, Owen Slot Chief Sports Reporter, Tom Dart, Paul Simons, Kevin Maher, Mike Mulvihill, Nicholas Clee, Ann Brady, J. Gwyon, Nigel Kendall, Steve Jelbert, Joanna Pitman, Dominic Kennedy, Tiina Raudaskoski-Duprat, Philip Webster Political Editor, Richard Ehrlich, Robert Crampton, Steve Hawkes, Renata Rubnikowicz, Tim Hames, Michele Kirsch, Jerome Ravetz, Professor Francesca Klug OBE, Dominic Maxwell, Alice Fordham, Sophie Heawood, Matthew Parris, Mark Bridge, Stephen, Mary Vickers, George Caulkin, Amanda Craig, Tim Wapshott, Caitlin Moran, George Care, Neil Fisher, Iain Finlayson, Bill White, Ben MacIntyre, Alex Kirby, Rob Nash, Richard Beeston Diplomatic Editor, David Hutcheon, Elizabeth Ricketts, John Naish, Annabelle Thorpe, Lewis Stuart, Martin Waller, Mark Henderson, Chris Ayres, James Jackson, Patrick Foster, Mark Baldwin, Ashling O'Connor, Benedict Nightingale, Anna Shepard, Louise Cohen, Angus Batey, Roger Dobson, Rick Broadbent Athletics Correspondent, Dr Thomas Stuttaford, Stephen Dalton, Adrian Pascu-Tulbure, Russell Celyn Jones, Richard Morrison, Jennifer Rice, Tom Chesshyre, Tony Halpin, Alice Miles, James Christopher, Alan Lee Racing Correspondent, Alan Jackson, Rachel Cramond, Olav Bjortomt, Anil Sinanan, Kim Newman, Will Hide, Miles Costello, Fiona Hamilton, Andrew Dow, Geremie R. Barmé, Christopher Irvine, Elizabeth Judge Telecoms Correspondent, Ian McEwan,

... Rock Casino Games Reviews Oxygen/PSP (£19.99) Bioshock Take 2/PC, Xbox 360 (£34.99-£44.99) Stuntman: ...

2007 - Gale Group | TDA

Artigo Acesso aberto Revisado por pares

Miguel Sicart,

... 2K Marin/Digital Extremes/2K China/Arkane Studios, Bioshock 2 (2K Games, 2010); Quantic Dream, Fahrenheit (Atari, 2005); ... Studios, Fable (Microsoft Game Studios, 2004); Irrational Games,Bioshock (2K Games, 2007); and Bethesda Game Studios, Fallout 3 (Bethesda Softworks/ ZeniMax Media, 2008). 2 For analyses and critiques of the games, see ...

Tópico(s): Educational Games and Gamification

2013 - The MIT Press | Design Issues

Artigo

Chris Melissinos, Patrick O'Rourke,

... Invaders of the seventies to sophisticated contemporary epics BioShock and Uncharted 2, Melissinos examines each of the winning games, providing ...

Tópico(s): Digital Games and Media

2012 - Association of College and Research Libraries | Choice Reviews Online

Artigo Revisado por pares

Daniel Ante-Contreras,

Abstract This article looks at Bioshock and Bioshock 2 as games through which to explore the construction of the ‘gamer’ as a particular subjectivity within political discourse. In thinking about the historical ... but divergent from libertarian politics. Discussing Bioshock and Bioshock 2 at the same time exposes the complex space ...

Tópico(s): Cinema and Media Studies

2015 - Intellect | Journal of Gaming & Virtual Worlds

Artigo Revisado por pares

Joseph Packer,

This article argues that the first-person shooter Bioshock uses the video game medium to provide a powerful critique of Ayn Rand's philosophy of Objectivism. The city of Rapture, collapsing into chaos and violence, provides a dystopian vision of what the game suggests are the inevitable results of the laissez faire politics of Rand. Bioshock not only tells a compelling story about the dangers of Objectivism, but also encodes anti-Objectivist messages into the very mechanics of the game. I examine ...

Tópico(s): Gothic Literature and Media Analysis

2010 - Intellect | Journal of Gaming & Virtual Worlds

Artigo Revisado por pares

Sky LaRell Anderson,

... Games,” Middle East Journal of Culture and Communication 2 (2009): 275–92.[21] Jessica Aldred and Brian Greenspan, “A Man Chooses, A Slave Obeys: Bioshock and the Dystopian Logic of Convergence,” Games and ...

Tópico(s): Gambling Behavior and Treatments

2013 - Routledge | Review of Communication

Capítulo de livro

Matthue Roth,

In games like BioShock and Half-Life 2, most storytelling does not happen with words. Graphic design, sound design, environmental architecture, and experiential cues put the player ...

Tópico(s): Augmented Reality Applications

2020 - Springer International Publishing | International series on computer entertainment and media technology

Artigo Acesso aberto

Andra Ivănescu,

Filmmakers such as Kenneth Anger, David Lynch and Quentin Tarantino have taken full advantage of the disconcerting effect that pop music can have on an audience. Recently, video games have followed their example, with franchises such as Grand Theft Auto, Fallout and BioShock using appropriated music as an almost integral part of their stories and player experiences. BioShock Infinite takes it one step further, weaving popular music of the past and pop music of the present into a compelling tale ...

Tópico(s): Artificial Intelligence in Games

2014 - | Networking Knowledge Journal of the MeCCSA Postgraduate Network

Artigo Acesso aberto Revisado por pares

Matthew Weise,

Tópico(s): American Environmental and Regional History

2008 - University of Tromsø – The Arctic University of Norway | Eludamos Journal for Computer Game Culture

Artigo

Blake Murdoch, Christen Rachul, Timothy Caulfield,

... in a sample of relevant, popular video games; (2) categorization of the portrayal of science as destructive or constructive in these video games; and (3) a case study of Bioshock, which provides an anecdotal understanding of the experience ...

Tópico(s): Climate Change Communication and Perception

2011 - | Health law review

Artigo Revisado por pares

Rowan Tulloch,

This article explores the concept of interactivity through a close reading of the 2007 video game Bioshock (2K Boston & 2K Australia 2007). By analyzing the interconnections between the game's storyline and ludic mechanisms I argue that Bioshock's narrative twist can be read as a powerful deconstruction of the notion of player agency (cf. Ruch, this issue). I therefore offer an analysis of this game as a problematization of traditional understandings of choice. By highlighting the role of pedagogy in ...

Tópico(s): Global Educational Policies and Reforms

2010 - Intellect | Journal of Gaming & Virtual Worlds

Artigo Revisado por pares

Diana Adesola Mafe,

This article argues that the 2013 first-person shooter (FPS) video game BioShock Infinite (2K Games) challenges gamers in its representations of race. Launched in 2007, the BioShock franchise has a reputation for thoughtful dystopian narratives, beautiful retro worlds, and addictive gameplay. As the latest installment in an award-winning franchise, BioShock Infinite entices players on reputation alone. Although the game's marketing presents it as a clichéd FPS game with a stereotypical white male ...

Tópico(s): Gender, Feminism, and Media

2015 - Duke University Press | Camera Obscura Feminism Culture and Media Studies

Artigo Acesso aberto

Hampus Hollström,

This paper is based on my student thesis in comparative literature.The material examined consists of two sources, the video game Bioshock, and the novel based on the video game, the prequel Bioshock Rapture.Theories regarding traditional literary studies, adaptation studies, remediation, and transmediality are utilized, whereas the content is analyzed through gender theory.The adaptation can be considered as an adaptation of the storyworld, rather than the conventional form of adaptation.Manifestations ...

Tópico(s): Media, Gender, and Advertising

2023 - Babeș-Bolyai University | Ekphrasis

Artigo Acesso aberto Brasil Produção Nacional Revisado por pares

Gustavo Silveira Ribeiro, Rafael de Moura Pernas,

A noção de passado é comumente vista como o axioma para a produção histórica. Contudo, basta apenas uma análise mais aprofundada que podemos descobrir alguns problemas acerca de sua existência objetiva (COLLINGWOOD, 1928). Talvez a sua maior inquietação é o fato de que as realidades anteriores à nossa só são acessíveis pelo nosso presente, isto é, apenas existem no momento em que são construídas (LOWENTHAL, 1998). Em tal perspectiva, como podemos pensar a reconstrução do passado frente ao advento ...

Tópico(s): Digital Games and Media

2016 - UNIVERSIDADE FEDERAL DA BAHIA | Veredas da História

Artigo Revisado por pares

Karen J. Renner,

... A.R. (2005) and F.E.A.R. 2: Project Origin (2009) display a creepy little girl with dark hair hanging in her face; this character, Alma, menaces players throughout the game. (F.E.A.R. 3 is scheduled to be released shortly.) In Bioshock (2007) and Bioshock II (2010), players must decide ...

Tópico(s): Crime and Detective Fiction Studies

2011 - Routledge | LIT Literature Interpretation Theory

Artigo Acesso aberto Revisado por pares

Suzannah Biernoff,

When BioShock was released in 2007, reviewers praised the moral complexities of the narrative and the game's dystopian ... an online discussion forum in which players of BioShock discuss the moral "grey areas" of the game.

Tópico(s): Comics and Graphic Narratives

2012 - Taylor & Francis | Photographies

Capítulo de livro

Annika Rockenberger,

... sequence(s) of the first-person shooter game BioShock Infinite. Several segments of the game's ‘threshold' ...

Tópico(s): Narrative Theory and Analysis

2014 - IGI Global | Advances in human and social aspects of technology book series

Artigo Acesso aberto Revisado por pares

Jeroen Bourgonjon, Kris Rutten, Ronald Soetaert, Martin Valcke,

... is presented in which a popular video game (Bioshock) is analysed using this rhetorical approach. It is ...

Tópico(s): Educational Games and Gamification

2011 - Taylor & Francis | Digital Creativity

Artigo Brasil Produção Nacional Revisado por pares

Vinicius Marino Carvalho,

... to history with that of the retro-futuristic Bioshock games as well as with the discussions about ...

Tópico(s): Cinema and Media Studies

2014 - SAGE Publishing | Games and Culture

Artigo Revisado por pares

Marcus Schulzke,

This essay explores how two popular game franchises, BioShock and Portal, have addressed bioethical issues such as genetic modification, research ethics, and autonomy. BioShock and Portal are set in bioethical dystopias that ...

Tópico(s): Law, AI, and Intellectual Property

2013 - IGI Global | International Journal of Technoethics

Artigo Acesso aberto Revisado por pares

Michael Iantorno,

... applied intriguing types of tool-based analysis to BioShock Infinite . To conclude, the paper hypothesizes where this ... et qualitatives dans leurs propres projets, respectivement la BioShock Infinite and Feminist Theory : A Technical Approach et ...

Tópico(s): Digital Humanities and Scholarship

2020 - Open Library of Humanities | Digital Studies / Le champ numérique

Artigo Revisado por pares

M.F. Mullen, Adam W. Ruch, Deirdre Devers,

IN DECISION VERITAS: THE WITCHER AND GAMEPLAY CHOICE The Witcher Enhanced Edition , CD Projekt Red (2008), New York: Atari, $29.99 (USD) INTERPRETATIONS OF FREEDOM AND CONTROL IN BIOSHOCK BIOSHOCK , 2K Boston & 2K Australia (2007) Novato, CA: 2K Games ACADEMIC EXPERIENCE: ENGAGING WITH VIDEO GAMES AND THEIR PLEASURES Video game, Player, Text , Barry Atkins and Tanya Krzywinska (eds) (2008) Manchester: Manchester University Press, 320 pp. ISBN 978-0_7190-7401-1, Paperback, $26.00 (USD)

Tópico(s): Digital Games and Media

2010 - Intellect | Journal of Gaming & Virtual Worlds

Artigo Acesso aberto Brasil Produção Nacional Revisado por pares

Flávia Garcia de Carvalho, Inesita Soares de Araújo, Marcelo Simão de Vasconcellos,

... dois jogos de sucesso de público e crítica - BioShock e Deus Ex: Human Revolution, classificados como gênero ...

Tópico(s): Media and Communication Studies

2018 - UNIVERSIDADE FEDERAL FLUMINENSE | Revista Mídia e Cotidiano

Artigo Acesso aberto

Natascha Kienstra,

... kardinaal Willebrands' leren door dialoog en de game Bioshock als leraar van deugden. Vervolgens wordt meer reliëf ...

Tópico(s): Dutch Social and Cultural Studies

2019 - Academy of Science of South Africa | Tydskrif vir Geesteswetenskappe

Artigo Acesso aberto

Souvik Mukherjee,

... in Fallout 3, the portrayal of racism in Bioshock Infinite (Irrational Games 2014) and the direct depiction ...

Tópico(s): Gender, Feminism, and Media

2016 - | Transactions of the Digital Games Research Association

Artigo Acesso aberto Revisado por pares

Phil Wintle,

... about pandemics. The environments in games such as Bioshock (2007), Left 4 Dead (2008, 2009), and The ...

Tópico(s): Media Influence and Health

2023 - SAGE Publishing | Games and Culture

Artigo Revisado por pares

Martin Gardner,

... articles citing this article:Ben Murnane Objectivism in BioShock, (May 2018): 133–159.https://doi.org/10. ...

Tópico(s): Biomedical Ethics and Regulation

1950 - University of Chicago Press | Ethics

Artigo Revisado por pares

Liam Mitchell,

... the acousmatic female voice in five recent games—BioShock (2007), Gone Home (2013), The Stanley Parable (2013), ...

Tópico(s): Gender, Feminism, and Media

2020 - Duke University Press | Camera Obscura Feminism Culture and Media Studies

Artigo

Natascha Kienstra,

... kardinaal Willebrands’ leren door dialoog en de game Bioshock als leraar van deugden. Vervolgens wordt meer relief ...

Tópico(s): Dutch Social and Cultural Studies

2019 - Academy of Science of South Africa | Tydskrif vir Geesteswetenskappe

Artigo Revisado por pares

Julianne Grasso,

... media.) Chapter 3 is a closer study of BioShock Infinite (2013), notable for its rather complex intertextuality ...

Tópico(s): Digital Games and Media

2019 - Music Library Association | Notes