Limpar
25 resultados

Acesso aberto

Tipo do recurso

Ano de criação

Produção nacional

Revisado por pares

Áreas

Idioma

Editores

Artigo Revisado por pares

Óliver Pérez-Latorre, Mercè Oliva,

... This article’s main aim is to analyze BioShock Infinite, an illustrative case study of these conflicts. On ... has an accentuated neoliberal bent. The analysis of BioShock Infinite also helps us to critically discuss certain trends ...

Tópico(s): Impact of Technology on Adolescents

2017 - SAGE Publishing | Games and Culture

Artigo Acesso aberto Revisado por pares

J. Wysocki,

Released in 2013, BioShock: Infinite is a blockbuster first-person shooter which explores topics of American nationalism and religion. This article examines how religion ...

Tópico(s): Media, Religion, Digital Communication

2018 - Multidisciplinary Digital Publishing Institute | Religions

Artigo Acesso aberto

Andra Ivănescu,

... integral part of their stories and player experiences. BioShock Infinite takes it one step further, weaving popular music ... so than the character they are playing, making BioShock Infinite one of the most literal representations of time ...

Tópico(s): Artificial Intelligence in Games

2014 - | Networking Knowledge Journal of the MeCCSA Postgraduate Network

Artigo Revisado por pares

Martin T. Buinicki,

... and the Dystopia of History in 2K's Bioshock Infinite Martin T. Buinicki, Martin T. BuinickiSearch for more ...

Tópico(s): Media Influence and Health

2016 - Wiley | The Journal of Popular Culture

Artigo Acesso aberto Revisado por pares

Stefan Schubert,

... this article, I analyze the 2013 video game BioShock Infinite as a popular site for the visual display ...

Tópico(s): Digital Games and Media

2018 - European Association for American Studies | European Journal of American Studies

Artigo Revisado por pares

Felan Parker,

... the reception of Bioshock and its “spiritual successor” Bioshock Infinite, showing how popular, critical, and industrial attitudes toward ...

Tópico(s): Sexuality, Behavior, and Technology

2015 - SAGE Publishing | Games and Culture

Capítulo de livro

Annika Rockenberger,

... sequence(s) of the first-person shooter game BioShock Infinite. Several segments of the game's ‘threshold' are ...

Tópico(s): Narrative Theory and Analysis

2014 - IGI Global | Advances in human and social aspects of technology book series

Artigo Acesso aberto Revisado por pares

Mildred F. Perreault, Gregory Perreault, Joy Jenkins, Ariel Morrison,

... Award-Winning Digital Games: The Last of Us, Bioshock Infinite, Tomb Raider, and Beyond: Two Souls. Studying these ...

Tópico(s): Impact of Technology on Adolescents

2016 - SAGE Publishing | Games and Culture

Artigo Revisado por pares

Gerald Voorhees,

Tópico(s): Modern American Literature Studies

2016 - OMICS Publishing Group | Ada A Journal of Gender New Media and Technology

Artigo Acesso aberto Revisado por pares

Lars De Wildt, Stef Aupers,

... post-secular society’, videogames like Assassin’s Creed, BioShock Infinite or World of Warcraft are suffused with religious ...

Tópico(s): Media, Religion, Digital Communication

2018 - SAGE Publishing | European Journal of Cultural Studies

Artigo Revisado por pares

Jodi A. Byrd,

Close reading Irrational Games's 2013 BioShock Infinite to consider how notions of the wild circulate at the site of the both absent and present Indian, this essay argues that ...

Tópico(s): Sexuality, Behavior, and Technology

2018 - Duke University Press | South Atlantic Quarterly

Artigo Acesso aberto Revisado por pares

Michael Iantorno,

... applied intriguing types of tool-based analysis to BioShock Infinite . To conclude, the paper hypothesizes where this type ... et qualitatives dans leurs propres projets, respectivement la BioShock Infinite and Feminist Theory : A Technical Approach et The ...

Tópico(s): Digital Humanities and Scholarship

2020 - Open Library of Humanities | Digital Studies / Le champ numérique

Artigo Brasil Produção Nacional Revisado por pares

Leonardo Vieira da rocha,

... se eligio el objeto de estudio del juego Bioshock Infinite, desarrollado por Irrational Games en 2013. Este documento ...

Tópico(s): Linguistics and Education Research

2015 - Universidad de Los Hemisferios | Razón y Palabra

Artigo Acesso aberto

Souvik Mukherjee,

... in Fallout 3, the portrayal of racism in Bioshock Infinite (Irrational Games 2014) and the direct depiction of ...

Tópico(s): Gender, Feminism, and Media

2016 - | Transactions of the Digital Games Research Association

Artigo Revisado por pares

Diana Adesola Mafe,

... the 2013 first-person shooter (FPS) video game BioShock Infinite (2K Games) challenges gamers in its representations of ... the latest installment in an award-winning franchise, BioShock Infinite entices players on reputation alone. Although the game' ... a stereotypical white male hero and nonstop action, BioShock Infinite regularly interrogates its own models of hegemonic power ... the protagonist and his enemies. In this way, BioShock Infinite balances gaming as entertainment with gaming as education ...

Tópico(s): Gender, Feminism, and Media

2015 - Duke University Press | Camera Obscura Feminism Culture and Media Studies

Artigo Acesso aberto

Robert Szymyślik,

... de traducción vinculados al mundo ficticio del videojuego BioShock Infinite (2013). En su apartado teórico, se indagan las ... los videojuegos y, concretamente, en el universo de BioShock Infinite. Posteriormente, se estudia la práctica de la traducción ...

Tópico(s): Digital Games and Media

2023 - University of Granada | Sendebar

Artigo Revisado por pares

Leonardo Vieira da rocha,

... Como objeto de estudo escolheu-se o game Bioshock Infinite, desenvolvido pela Irrational Games em 2013. O presente ...

Tópico(s): Linguistics and Education Research

2014 - Universidad de Los Hemisferios | Razón y Palabra

Artigo Acesso aberto Brasil Produção Nacional Revisado por pares

Gustavo Silveira Ribeiro, Rafael de Moura Pernas,

... análise de como a narrativa do jogo eletrônico Bioshock Infinite (2013) realiza sua (re)construção histórica sendo ambientado ...

Tópico(s): Digital Games and Media

2016 - UNIVERSIDADE FEDERAL DA BAHIA | Veredas da História

Artigo Acesso aberto Brasil Produção Nacional Revisado por pares

Victor José Guedes Vital, Fernando da Silva Cardoso,

... paper presents the analysis of the fictional work “BioShock Infinite” through the philosophy of Hannah Arendt, considering the ...

Tópico(s): Law in Society and Culture

2019 - | ANAMORPHOSIS - Revista Internacional de Direito e Literatura

Artigo Acesso aberto

Manuel Sánchez García,

... benefits tactic configurations designed by players. In contrast, Bioshock Infinite (Irrational Games, 2013) proposes an immobile storyline built ...

Tópico(s): Digital Games and Media

2020 - Spanish National Research Council | Culture & History Digital Journal

Artigo Acesso aberto

Renato Razzino Ernica, Leonardo Reitano,

... artigo analisa o tratamento dado, dentro do jogo Bioshock Infinite e seus dois DLCs (2013), à personagem Daisy ...

Tópico(s): Science and Science Education

2023 - | Culturas Midiáticas

Artigo Acesso aberto

Patricio Xavier Giler Medina,

El videojuego ha sido estudiado como un artefacto ideológico con capacidad de influir en los imaginarios sociales y políticos que históricamente ha mantenido un discurso de valores neoliberales y ha sido constituido como un espacio masculinizado con un claro sujeto hegemónico varón joven y de clase media que ha marcado el tono de narrativas y discursos en el medio. Una de las consecuencias de este proceso ha sido la masculinización de los protagonistas del medio y como se ha estudiado posteriormente, ...

Tópico(s): Media and Digital Communication

2024 - Pompeu Fabra University | Hipertext net Revista Académica sobre Documentación Digital y Comunicación Interactiva

Artigo Acesso aberto Revisado por pares

Andrei Nae,

... Metal Gear Solid 4: Guns of the Patriots , BioShock: Infinite , and God of War . The article shows that ...

Tópico(s): Artificial Intelligence in Games

2019 - De Gruyter Open | Acta Universitatis Sapientiae Film and Media Studies

Artigo Revisado por pares

Julianne Grasso,

... media.) Chapter 3 is a closer study of BioShock Infinite (2013), notable for its rather complex intertextuality between ...

Tópico(s): Digital Games and Media

2019 - Music Library Association | Notes

Artigo Acesso aberto Revisado por pares

Sascha Pöhlmann,

... examples include Civilization V, Democracy 3, Tropico 4, BioShock Infinite, Just Cause 3, and Far Cry 4.

Tópico(s): Social Media and Politics

2021 - European Association for American Studies | European Journal of American Studies