This essay explores the complex identifications with which Asian American gamers are confronted in playing the techno-Orientalist video game, Deux Ex: Human Revolution. The author suggests that the game's fraught scenarios can lead to new avenues of inquiry into performance and affect for Asian American cultural theory.
Tópico(s): Japanese History and Culture
2014 - Taylor & Francis | Amerasia Journal
... Gods we’ve always been striving to be” (Eidos Montreal, “Deus Ex: Human Revolution”). In this article I ... material such as the trailers and a website (Eidos Montreal, “Sarif Industries”) that was released prior to the ... conference on “the next steps in human evolution” (Eidos Montreal, “Deus Ex: Human Revolution”). Most importantly, it impacts ... from Deus Ex: Human Revolution (2011), courtesy of Eidos Montreal) More details are provided through eBooks, which are ... 2013 ‹http://humanityplus.org/philosophy/transhumanist-faq/#top›. Eidos Montreal. “Deus Ex: Human Revolution.” Square Enix. 2011. PC. ———. “ ...
Tópico(s): Neuroethics, Human Enhancement, Biomedical Innovations
2013 - Queensland University of Technology | M/C Journal
... Redwood City, CA, 2009), Deus Ex: Human Revolution (Eidos Montreal, Deus ex: Human Revolution [Computer Software]. Square Enix, ...
Tópico(s): Topic Modeling
2021 - Springer International Publishing | International series on computer entertainment and media technology