... bestiary: The carbuncle, the catoblepas, the peryton, and Kujata. Thus, this paper presents a case study of ...
Tópico(s): Artificial Intelligence in Games
2022 - SAGE Publishing | Games and Culture
... bestiary: The carbuncle, the catoblepas, the peryton, and Kujata. Thus, this paper presents a case study of ...
Tópico(s): Artificial Intelligence in Games
2022 - SAGE Publishing | Games and Culture