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Artigo

Kari Pulli,

... 3D and 2D vector graphics for mobile devices. OpenGL ES is a low-level API for 3D graphics, ... Java that can be implemented on top of OpenGL ES. Collada is a content interchange format and API ... the results to different run-time systems, including OpenGL ES and M3G. Two new 2D vector graphics APIs reflect the relations of OpenGL ES and M3G: OpenVG is a low-level API ...

Tópico(s): Computational Geometry and Mesh Generation

2006 - SPIE | Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE

Artigo Revisado por pares

Kari Pulli, Tomi Aarnio, Kimmo Roimela, Jani Vaarala,

... first standardized 3D programming interfaces for mobile devices - OpenGL ES for native C/C++ and Mobile 3D Graphics ( ... attempts to take on that challenge, consisting of OpenGL ES, a low-level API, and M3G (also known ... performance across the whole gamut of different devices. OpenGL ES and M3G, as well as our presentation of ...

Tópico(s): Geological Modeling and Analysis

2005 - Institute of Electrical and Electronics Engineers | IEEE Computer Graphics and Applications

Artigo Revisado por pares

Nakhoon Baek, Hwanyong Lee,

Tópico(s): Augmented Reality Applications

2010 - Springer Science+Business Media | Multimedia Tools and Applications

Artigo Revisado por pares

Nakhoon Baek, Kwan‐Hee Yoo,

Tópico(s): Model-Driven Software Engineering Techniques

2014 - Springer Science+Business Media | Cluster Computing

Artigo Acesso aberto Revisado por pares

Chao Wu, Bowen Yang, Wenwu Zhu, Yaoxue Zhang,

... optimization. All the techniques are compatible with the OpenGL ES standards. Furthermore, a 40-person survey perceives that ...

Tópico(s): Caching and Content Delivery

2017 - Institute of Electrical and Electronics Engineers | IEEE Transactions on Parallel and Distributed Systems

Artigo Revisado por pares

Ed Angel,

... including WebGL. which is the JavaScript implementation of OpenGL ES 2.0. The author argues that WebGL is ...

Tópico(s): Augmented Reality Applications

2017 - Institute of Electrical and Electronics Engineers | IEEE Computer Graphics and Applications

Artigo Revisado por pares

Nakhoon Baek, Kuinam J. Kim,

Tópico(s): Model-Driven Software Engineering Techniques

2017 - Springer Science+Business Media | Cluster Computing

Artigo Acesso aberto Brasil Produção Nacional Revisado por pares

Luciene Chagas de Oliveira, Alcimar Barbosa Soares, Alexandre Cardoso, Adriano de Oliveira Andrade, Edgard Lamounier,

... handled the basis for implementing directional navigation arrows. OpenGL ES provided support for various graphics and mathematical transformations ...

Tópico(s): Spatial Cognition and Navigation

2016 - Springer Nature | Research on Biomedical Engineering

Artigo Revisado por pares

Jae‐Ho Nah, Youngsun Suh, Yeongkyu Lim,

... consists of mid-level micro-benchmarks implemented on OpenGL ES 3.1, which are carefully chosen for different ...

Tópico(s): Advanced Data Storage Technologies

2016 - Elsevier BV | Computers & Graphics

Artigo Revisado por pares

Pengfei Han, Gang Zhao,

... 3D CAD model is off-screen rendered with OpenGL ES at different azimuths under an assumed inclination constraint ...

Tópico(s): Augmented Reality Applications

2015 - Elsevier BV | Computers & Graphics

Artigo Acesso aberto

Movania Muhammad Mobeen, Feng Lin,

... WebGL platform has been introduced based on the OpenGL ES 2.0 API.It allows scripts embedded in ...

Tópico(s): AI in cancer detection

2012 - | Journal of Internet Technology and Secured Transaction

Artigo Acesso aberto Revisado por pares

Nitin Singhal, Jin Woo Yoo, Ho Yeol Choi, In Kyu Park,

... and computer vision algorithms on embedded GPU using OpenGL ES 2.0 shader model. First, we present the ...

Tópico(s): Video Surveillance and Tracking Methods

2012 - Institute of Electronics, Information and Communication Engineers | IEICE Transactions on Information and Systems

Artigo

Gallagher Pryor, Brett Lucey, Sandeep Maddipatla, Chris McClanahan, John Melonakos, Vishwanath Venugopalakrishnan, Krunal Patel, Pavan Yalamanchili, James Malcolm,

... hardware and limited, image processing focused compute on OpenGL/ES (2.0 and up) devices for mobile and ...

Tópico(s): Advanced Data Storage Technologies

2011 - SPIE | Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE

Artigo Acesso aberto Revisado por pares

Rudolph Pienaar,

... of Connectome Mapper pipeline. WebGL is underpinned by OpenGL ES 2.0, a graphics standard already supported by ...

Tópico(s): Advanced MRI Techniques and Applications

2011 - Frontiers Media | Frontiers in Neuroinformatics

Artigo

Miguel Bordallo López, Henri Nykänen, Jari Hannuksela, Olli Silvén, Markku Vehviläinen,

... image processing techniques in the shader language of OpenGL ES 2.0, compiled them for a mobile graphics ...

Tópico(s): Image Retrieval and Classification Techniques

2010 - SPIE | Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE

Artigo Revisado por pares

Chang-Hyo Yu, Kyusik Chung, Dong‐Hyun Kim, Lee‐Sup Kim,

... faster than the previous result, and it supports OpenGL ES 2.0 and vertex shader model 3.0. ...

Tópico(s): Computer Graphics and Visualization Techniques

2007 - Institute of Electrical and Electronics Engineers | IEEE Journal of Solid-State Circuits

Artigo Acesso aberto Revisado por pares

Jae‐Ho Nah,

... the ETC2 texture format, which is mandatory in OpenGL ES 3.0, OpenGL 4.3, and Android 4.3 (and later ...

Tópico(s): Advanced Vision and Imaging

2020 - Association for Computing Machinery | ACM Transactions on Graphics

Artigo

Woo Kyu Kong, Wooyoul Lee, Kyu Cheol Kim, Yangmo Yoo, Tai‐Kyong Song,

... Electronics, Seoul, Korea) with programmable shaders on the OpenGL ES 2.0 platform. To maximize the performance of ... The implementation method of ultrasound signal processing on OpenGL ES 2.0 was verified by analyzing PSNR with ...

Tópico(s): Innovation in Digital Healthcare Systems

2014 - SPIE | Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE

Artigo Acesso aberto Revisado por pares

Adrian Harwood,

... Lattice-Boltzmann Method flow physics solver, implemented using OpenGL ES 3.2, as well as a communication library which uses Wi-Fi Direct to communicate between connected devices. We compare the performance of the OpenGL-based solver against existing implementations in CUDA and ...

Tópico(s): Computer Graphics and Visualization Techniques

2019 - Elsevier BV | Advances in Engineering Software

Artigo Acesso aberto

K. Yamada, Nobuaki Matsuhashi,

... to prepare the 4D with MGF. Therefore 4D-OpenGL Free e-Text is a possible guidance that enables studying ... the achievement of presented aim of Free 4D e-learning organizational issues, the technology of free-OpenGL is indispensable.

Tópico(s): Geological Modeling and Analysis

2014 - Science and Information Organization | International Journal of Advanced Computer Science and Applications

Artigo

Christian Noon, Jan Holub, Eliot Winer,

... loop, a shader-based clipping algorithm to support OpenGL ES 2.0, and an internal backface culling algorithm ...

Tópico(s): 3D Modeling in Geospatial Applications

2013 - SPIE | Proceedings of SPIE, the International Society for Optical Engineering/Proceedings of SPIE

Artigo Acesso aberto Revisado por pares

Ian McEwan, D. Nathan Sheets, Mark Richardson, Stefan Gustavson,

... compatible with all current GLSL-capable platforms, including OpenGL ES 2.0 and WebGL 1.0. Their performance ...

Tópico(s): Computational Physics and Python Applications

2012 - Taylor & Francis | Journal of graphics tools

Artigo Revisado por pares

Kuinam J. Kim, Nakhoon Baek,

Tópico(s): Astronomical Observations and Instrumentation

2017 - Springer Science+Business Media | Cluster Computing

Artigo Acesso aberto Revisado por pares

T. McCauley,

... done via WebGL, a JavaScript API based on OpenGL ES. Applications delivered via the browser have several distinct ...

Tópico(s): Particle Detector Development and Performance

2017 - IOP Publishing | Journal of Physics Conference Series

Capítulo de livro Acesso aberto

John Congote, Luis Kabongo, Aitor Moreno, Álvaro Segura, Andoni Beristain, Jorge Posada, Oscar Ruiz-Salguero,

... WebGL is basically a JavaScript binding of the OpenGL ES API and enables low level imperative graphics rendering ...

Tópico(s): Computational Geometry and Mesh Generation

2012 - Springer Nature | Computer graphics

Artigo Revisado por pares

Seokhoon Kim, Jaesung Yoon, Chang-Hyo Yu, Donghyun Kim, Kyusik Chung, Han Lim, Yun-Gu Lee, Hyunwook Park, Jong Beom, Lee‐Sup Kim,

... graphics standard APIs, Pixel Shader 3.0 and OpenGL|ES 2.0. The die contains about 1.7 ...

Tópico(s): Computer Graphics and Visualization Techniques

2008 - Institute of Electrical and Electronics Engineers | IEEE Journal of Solid-State Circuits

Artigo Acesso aberto

Chuanwen Luo, Zhu Qing-jie, Bo Pang, Jinsheng Wang,

... the significances and possibilities of the combination of OpenGL_ES and GIS, which is very important for earthquake engineering. In the process of study OpenGL_ES applications, two dominating functions, lighting and texture, which ... GIS.This thesis, based on the application of OpenGL_ES, downloads and runs the OpenGl_ES lighting and texture program on TF-GENE1270 pad, ... in consideration of the Powerful drawing function of OpenGL_ES, it can be used for the visualization of ...

Tópico(s): Advanced Computational Techniques and Applications

2011 - Elsevier BV | Systems Engineering Procedia

Artigo Revisado por pares

Sari Wijayanti, Burhan Alfironi Muktamar, Sunu Wibirama, Agus Bejo,

... with sufficiently large memory. On the other hand, OpenGL ES does not burden the filtering process because of ... present a new native video processing technique using OpenGL ES. We implement the proposed method on a native ... and memory usage. Based on the experimental results, OpenGL ES produces smaller file size of apk (2 MB) ... same properties as observed before video filtering. Additionally, OpenGL ES uses more efficient power with 0.1965 mAh, ... consumes 0.283 mAh. Finally, video filtering with OpenGL ES uses 29.3% lesser memory than video filtering ...

Tópico(s): Advanced Data Compression Techniques

2019 - Insight Society | International Journal on Advanced Science Engineering and Information Technology

Artigo Acesso aberto Revisado por pares

Hwanyong Lee, Nakhoon Baek, James K. Hahn,

OpenGL ES 1.1 is a de facto standard for the 3D graphics API on embedded systems and ... design process and implementation results of our software OpenGL ES 1.1 product. Since the standard document only ... Finally, we achieved a full software implementation of OpenGL ES 1.1, which passes all the official conformance ...

Tópico(s): Software Engineering Techniques and Practices

2010 - Institute of Electronics, Information and Communication Engineers | IEICE Electronics Express

Capítulo de livro Revisado por pares

Taeyoung Kim, Jong-Ho Kim, Hyunmin Hur,

... passing it to the unified shader using the OpenGL ES 2.0 APIs. We are satisfied with the result from implementing the unified shader and its OpenGL ES 2.0 APIs. It can be used as ...

Tópico(s): 3D Modeling in Geospatial Applications

2007 - Springer Science+Business Media | Lecture notes in computer science