Tópico(s): Ethics in Business and Education
2004 - Springer Science+Business Media | Journal of Business Ethics
Steven M. Dunphy, Thomas G. Whisenand,
Tópico(s): Educational Games and Gamification
2006 - | The Journal of Information and Systems in Education
... HOW KEN GOT THE WOOF AND WE GOT THE WUZZLE Bernd Würsig, Bernd Würsig Texas A&M University, ...
1999 - Wiley | Marine Mammal Science
... in the experimental sections who were exposed to the wuzzle-picture-puzzle treatment effect would outscore the students in the control sections who were not. ...
Tópico(s): Visual and Cognitive Learning Processes
2016 - Taylor & Francis | Behaviour and Information Technology