AN EFFICIENT HEURISTIC FOR EVOLVING AN AGENT IN THE STRATEGY GAME OF AYO
2007; International Computer Games Association; Volume: 30; Issue: 2 Linguagem: Inglês
10.3233/icg-2007-30205
ISSN2468-2438
AutoresO. O. Olugbara, Matthew O. Adigun, Sunday O. Ojo, TEMILOLUWA Oyeyemi Adewoye,
Tópico(s)Logic, Reasoning, and Knowledge
ResumoThe game of Ayo is a member of the Mancala family. The problem of developing heuristics for playing Mancala games by a computer agent is an open issue. This note presents a heuristic that uses a hybrid combination of minimax search and case-based rea
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