Graphic Programming Using the Abstract Window Toolkit
1999; Linguagem: Inglês
10.1007/978-1-4471-0843-6_17
ISSN1439-9245
Autores Tópico(s)Augmented Reality Applications
ResumoThis chapter describes how to create graphical displays using the standard JDK windowing and graphical classes. It does not cover the construction of graphical user interfaces, which are discussed in the next chapter.
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