Capítulo de livro Acesso aberto Revisado por pares

Enriching Evaluation in Video Games

2011; Springer Science+Business Media; Linguagem: Inglês

10.1007/978-3-642-23768-3_72

ISSN

1611-3349

Autores

José Luís González Sanchez, Rosa Gil, Francisco Luís Gutiérrez Vela,

Tópico(s)

Green IT and Sustainability

Resumo

One of the greatest challenges to the evaluation of UX in video games is to ascertain if the experience is appropriate for the game. Thus, it is necessary to know how to measure Playability in order to analyze, optimize and adapt it to the player's preferences. However, it is also important to remember that the final satisfaction of the user depends on his or her emotional response, social and cultural influences and hedonic properties of the interaction process with a video game. In this paper we present a way to perform a UX evaluation based on Playability by adding hedonic factors. The aim is to easily and cost-effectively analyze the UX in an agile video game development process.

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