Artigo Acesso aberto

AIIDE 2012 StarCraft Competition

2021; Volume: 8; Issue: 1 Linguagem: Inglês

10.1609/aiide.v8i1.12496

ISSN

2334-0924

Autores

Michael Buro, David G. Churchill,

Tópico(s)

Digital Games and Media

Resumo

In 2012, AIIDE will host the Third Annual StarCraft AI Competition. Participants are given the task of building the best performing AI system for the popu- lar real-time strategy game StarCraft Brood War, which was released by Blizzard Entertainment in 1998. The goals of the competition are to provide a testbed for real-time AI systems and to promote game AI research by exhibiting AI techniques such as scripting, planning, optimization, spatial reasoning, and opponent modeling in a fast-paced popular video game.

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