Capítulo de livro Acesso aberto Revisado por pares

Algorithms for Solving Rubik’s Cubes

2011; Springer Science+Business Media; Linguagem: Inglês

10.1007/978-3-642-23719-5_58

ISSN

1611-3349

Autores

Erik D. Demaine, Martin L. Demaine, Sarah Eisenstat, Anna Lubiw, Andrew Winslow,

Tópico(s)

Advanced Graph Theory Research

Resumo

The Rubik’s Cube is perhaps the world’s most famous and iconic puzzle, well-known to have a rich underlying mathematical structure (group theory). In this paper, we show that the Rubik’s Cube also has a rich underlying algorithmic structure. Specifically, we show that the n ×n ×n Rubik’s Cube, as well as the n ×n ×1 variant, has a “God’s Number” (diameter of the configuration space) of Θ(n 2/logn). The upper bound comes from effectively parallelizing standard Θ(n 2) solution algorithms, while the lower bound follows from a counting argument. The upper bound gives an asymptotically optimal algorithm for solving a general Rubik’s Cube in the worst case. Given a specific starting state, we show how to find the shortest solution in an n ×O(1) ×O(1) Rubik’s Cube. Finally, we show that finding this optimal solution becomes NP-hard in an n ×n ×1 Rubik’s Cube when the positions and colors of some cubies are ignored (not used in determining whether the cube is solved).

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