Capítulo de livro Revisado por pares

Towards Fast Prototyping of IVAs Behavior: Pogamut 2

2007; Springer Science+Business Media; Linguagem: Inglês

10.1007/978-3-540-74997-4_39

ISSN

1611-3349

Autores

Ondřej Burkert, Rudolf Kadlec, Jakub Gemrot, Michal Bída, Jan Havlı́ček, Martin Dörfler, Cyril Brom,

Tópico(s)

Tactile and Sensory Interactions

Resumo

We present the platform for IVAs development in the human like environment of the first-person shooter game Unreal Tournament 2004. This environment is extendible and supported by vast community of users. Based on our previous experience the problem of fast verification of models of artificial intelligence or IVAs is in implementation issues. The developer spends most of his time solving technical environment dependent issues and malfunctions, which drives him away from his goals. Therefore our modular platform provides a tool, which helps solving those problems and the developer can spend saved time by solving another AI based issues and model verification. The platform is aimed for research and educational purposes.

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