Artigo Revisado por pares

Conflict: The establishment of a teacher-friendly database for the computer organisation of role-playing in the classroom

1986; Elsevier BV; Volume: 10; Issue: 1 Linguagem: Inglês

10.1016/0360-1315(86)90071-0

ISSN

1873-782X

Autores

Graham Field, Sue Burkill, P. D. Clark,

Tópico(s)

Educational Games and Gamification

Resumo

Abstract A common component of contemporary courses in the humanities is the study of situations of conflict in human planning. Frequently this is tackled in the classroom by means of simulations involving the pupils in role playing activities. “CONFLICT” is a package of programs in which the microcomputer manages such a simulation as well as providing the facilities of data storage and recall for text and maps. The system provides for simple text editing and display, map editing and overlaying and a simulation of a public inquiry or other decision making process. The user is protected from the jargon and concepts of file handling, all data being stored on disc and files handled by a data-base management program which alone is able to locate any particular item of information. Thus, all the user needs to be aware of is his or her own conceptual structure for the given simulation rather than that imposed by a disc filing system.

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