Artigo Revisado por pares

Texture gradient simulations for extrusion and reversible rolling of FCC metals

2000; Elsevier BV; Volume: 16; Issue: 1 Linguagem: Inglês

10.1016/s0749-6419(99)00048-0

ISSN

1879-2154

Autores

Frank Perocheau, J.H. Driver,

Tópico(s)

Metal Forming Simulation Techniques

Resumo

A texture simulation method is described for some complex plane strain deformation paths during hot shaping of FCC metals. The method employs both finite element calculations and a polycrystal plasticity model based on the Relaxed-Constraints (RC) Taylor hypothesis and a viscoplastic constitutive law. We have considered the {111} slip systems and the {100}, {110}, {112} non-octahedral slip systems. The finite element codes simulate the strain paths of material flow during a shaping process. The local velocity gradients, expressed in the macroscopic reference coordinates, are rewritten in the local flow line coordinates using a kinematic analysis for steady-state flow. Secondly, for the different deformation paths, the RC polycrystal plasticity model is used to numerically simulate the local deformation texture evolutions as a function of depth. Texture simulations are carried out for two deformation processes combining hot compression and shear: extrusion and reversible rolling. For extrusion, the simulated pole figures and ODFs show the typical texture variations through the thickness of an extruded 6082 aluminium alloys, i.e. (β-fibre in the centre and a TD rotated copper component near the surface. It is shown that hot reversible rolling should develop a strong pure shear texture {001} near the surface.

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