The Geographical Imaginations of Video Games: Diplomacy , Civilization , America's Army and Grand Theft Auto IV
2011; Taylor & Francis; Volume: 16; Issue: 2 Linguagem: Inglês
10.1080/14650045.2010.538875
ISSN1557-3028
Autores Tópico(s)Gender, Feminism, and Media
ResumoVideo games are important sites for critical geopolitics, and this article engages in the analysis of Diplomacy, Civilization, America's Army, and Grand Theft Auto IV in order to understand how the geopolitical imaginary works in popular culture. It makes the argument that the claim to geopolitical and tactical verisimilitude is at odds with the representations of violence and the body in war. It concludes by mapping new directions for the study of video games.
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