DEE: an architecture for distributed virtual environment gaming
1998; IOP Publishing; Volume: 5; Issue: 3 Linguagem: Inglês
10.1088/0967-1846/5/3/004
ISSN1361-6390
AutoresS J Powers, Mike Hinds, Jason Morphett,
Tópico(s)Multimedia Communication and Technology
ResumoThis paper presents a distributed virtual environment architecture targeted specifically at network games. It outlines the requirements for supporting a game genre known as graphical multi-user dungeons or dimensions, and shows how these requirements can be met by a novel approach to the distribution of the game environment model. An implementation of the architecture is covered, together with the initial conclusions drawn from the implementation process.
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