Introduction for Freshmen to Embedded Systems Using LEGO Mindstorms
2008; IEEE Education Society; Volume: 52; Issue: 1 Linguagem: Inglês
10.1109/te.2008.919809
ISSN1557-9638
Autores Tópico(s)Experimental Learning in Engineering
ResumoThe purpose of the course presented here is to introduce freshmen to embedded systems using LEGO Mindstorms, under an ANSI-C programming environment. The students build their own LEGO robots, make programs for them using ANSI-C, and operate them. By creating these LEGO robots, the students become more motivated, learning the basic concepts of embedded systems and how these concepts can be applied to real world problems.
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