Everywhere and nowhere
2007; SAGE Publishing; Volume: 10; Issue: 4 Linguagem: Inglês
10.1177/1367877907083078
ISSN1460-356X
Autores Tópico(s)Comics and Graphic Narratives
ResumoThis article discusses fan pilgrimage, using as a case study the city of Vancouver, Canada — a location that has been used as the basis for several cult television series. It draws on theories of urban geography, particularly of postmodern suburbia (Edward Relph, Jean Baudrillard, Umberto Eco, Fredric Jameson, Edward Soja) to argue that while Vancouver may be valued by film and television producers as a generic, anonymous, `flat' environment, to fan pilgrims who bring their own imaginary maps (based on the fictional geographies of Smallville, The X-Files and Battlestar Galactica ), the city is a rich intersection of possible worlds. The article uses science fiction and superhero metaphors of parallel universes and `infinite earths' to explore this fan experience, arguing finally that pilgrimage can be an act of creation, performance, disguise and carnival that symbolically transforms the location in question, temporarily inverting social structures and making the city into a liberating, playful space. •
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