Simulating Narratives: What Virtual Creatures Can Teach Us
1999; University of Chicago Press; Volume: 26; Issue: 1 Linguagem: Inglês
10.1086/448950
ISSN1539-7858
Autores Tópico(s)Innovative Human-Technology Interaction
ResumoPrevious articleNext article No AccessSimulating Narratives: What Virtual Creatures Can Teach UsN. Katherine HaylesN. Katherine HaylesPDFPDF PLUS Add to favoritesDownload CitationTrack CitationsPermissionsReprints Share onFacebookTwitterLinkedInRedditEmail SectionsMoreDetailsFiguresReferencesCited by Critical Inquiry Volume 26, Number 1Autumn, 1999 Article DOIhttps://doi.org/10.1086/448950 Views: 26Total views on this site Citations: 13Citations are reported from Crossref Copyright 1999 The University of ChicagoPDF download Crossref reports the following articles citing this article:G. Lai, F.F. Leymarie, W. Latham, T. Arita, R. Suzuki Virtual Creature Morphology ‐ A Review, Computer Graphics Forum 40, no.22 (Jun 2021): 659–681.https://doi.org/10.1111/cgf.142661Qurratulaen Liaqat, Asia Mukhtar Non-Western Onto-epistemological Paradigm Shifts: Posthuman Feminist Discourse of the Pakistani TV Animation Series Burka Avenger (2013–2016), Journal of Posthuman Studies 4, no.22 (Dec 2020): 195–215.https://doi.org/10.5325/jpoststud.4.2.0195Eyal Amiran White Noise of the Ecosphere: Ontology in Digital Sound, Parallax 26, no.22 (Oct 2020): 222–234.https://doi.org/10.1080/13534645.2020.1766743Martina Merz Designed for Travel: Communicating Facts through Images, (Nov 2010): 349–375.https://doi.org/10.1017/CBO9780511762154.018Bill Seaman Book Review, Presence: Teleoperators and Virtual Environments 16, no.55 (Oct 2007): 559–560.https://doi.org/10.1162/pres.16.5.559Stefan Helmreich "Life Is a Verb": Inflections of Artificial Life in Cultural Context, Artificial Life 13, no.22 (Apr 2007): 189–201.https://doi.org/10.1162/artl.2007.13.2.189Timothy C. Campbell Scenarios of Poiesis: Italian New Media (1994–2004), Modern Italy 11, no.33 (Jan 2016): 251–266.https://doi.org/10.1080/13532940600937038N. Katherine Hayles Narrating Bits: Encounters between Humans and Intelligent Machines, Comparative Critical Studies 2, no.22 (Jun 2005): 165–190.https://doi.org/10.3366/ccs.2005.2.2.165Mariam Fraser Making Music Matter, Theory, Culture & Society 22, no.11 (Feb 2005): 173–189.https://doi.org/10.1177/0263276405048440Mark B.N. Hansen Affect as Medium, or the `Digital-Facial-Image', Journal of Visual Culture 2, no.22 (Aug 2003): 205–228.https://doi.org/10.1177/14704129030022004Pen Dalton Where is ?the subject? in contextual practice?, Journal of Visual Art Practice 2, no.33 (Mar 2003): 145–154.https://doi.org/10.1386/jvap.2.3.145/0Stefan Helmreich Artificial Life, Inc.: Darwin and Commodity Fetishism from Santa Fe to Silicon Valley, Science as Culture 10, no.44 (Dec 2001): 483–504.https://doi.org/10.1080/09505430120093595Daniel J. Dunne The Scholar's Ludo-Narrative Game and Multimodal Graphic Novel, (): 182–207.https://doi.org/10.4018/978-1-5225-0016-2.ch008
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