Artigo Revisado por pares

The Semiotics of SimCity

1999; University of Illinois at Chicago; Volume: 4; Issue: 4 Linguagem: Inglês

10.5210/fm.v4i4.660

ISSN

1396-0466

Autores

Ted Friedman,

Tópico(s)

Multimedia Communication and Technology

Resumo

When does a game cease to be a game? Is it when the computer feels like an organic extension of your consciousness or when you may feel like an extension of the computer itself? This paper explores SimCity and its significance as a simulator not only of reality but consciousness. Computer gaming is essentially process of demystification, discovering how software is organized for a certain set of goals and actions.

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