Artigo Revisado por pares

Adaptive mesh generation based on multi-resolution quadtree representation

2000; Wiley; Volume: 48; Issue: 11 Linguagem: Inglês

10.1002/1097-0207(20000820)48

ISSN

1097-0207

Autores

A. Fischer, P. Bar‐Yoseph,

Tópico(s)

3D Shape Modeling and Analysis

Resumo

International Journal for Numerical Methods in EngineeringVolume 48, Issue 11 p. 1571-1582 Research Article Adaptive mesh generation based on multi-resolution quadtree representation A. Fischer, Corresponding Author A. Fischer [email protected] CMSR Laboratory for Computer Graphics and CAD, Faculty of Mechanical Engineering, Technion – Israel Institute of Technology, Haifa 32000, IsraelCMSR Laboratory for Computer Graphics and CAD, Faculty of Mechanical Engineering, Technion – Israel Institute of Technology, Haifa, Israel 32000Search for more papers by this authorP. Z. Bar-Yoseph, P. Z. Bar-Yoseph [email protected] Computational Mechanics Laboratory (CML), Faculty of Mechanical Engineering, Technion – Israel Institute of Technology, Haifa, 32000, IsraelSearch for more papers by this author A. Fischer, Corresponding Author A. Fischer [email protected] CMSR Laboratory for Computer Graphics and CAD, Faculty of Mechanical Engineering, Technion – Israel Institute of Technology, Haifa 32000, IsraelCMSR Laboratory for Computer Graphics and CAD, Faculty of Mechanical Engineering, Technion – Israel Institute of Technology, Haifa, Israel 32000Search for more papers by this authorP. Z. Bar-Yoseph, P. Z. Bar-Yoseph [email protected] Computational Mechanics Laboratory (CML), Faculty of Mechanical Engineering, Technion – Israel Institute of Technology, Haifa, 32000, IsraelSearch for more papers by this author First published: 23 June 2000 https://doi.org/10.1002/1097-0207(20000820)48:11 3.0.CO;2-DCitations: 11AboutPDF ToolsRequest permissionExport citationAdd to favoritesTrack citation ShareShare Give accessShare full text accessShare full-text accessPlease review our Terms and Conditions of Use and check box below to share full-text version of article.I have read and accept the Wiley Online Library Terms and Conditions of UseShareable LinkUse the link below to share a full-text version of this article with your friends and colleagues. Learn more.Copy URL Share a linkShare onEmailFacebookTwitterLinkedInRedditWechat Abstract An advanced CAD model is required for efficient, real-time adaptive generation of FE meshes. In this paper, a discrete level of detail (LOD) method for reconstructing progressive multiresolution models is proposed. With this approach, the model is reconstructed a priori so that any level of detail can be accessed directly, in real time, according to application requirements. The mesh is generated adaptively according to geometrical or analysis error indicators, where even at lower levels of resolution, critical areas are preserved. The method has been extended to progressive time and geometrical models for simulation and is demonstrated by several examples. Copyright © 2000 John Wiley & Sons, Ltd. REFERENCES 1 Shephard MS, Georges MK. Automatic three-dimensional mesh generation by the finite octree tech. International Journal for Numerical Methods in Engineering 1991; 32: 709–749. 10.1002/nme.1620320406 Web of Science®Google Scholar 2 Stollnitz EJ, DeRose TD, Salesin DH. Wavelets for computer graphics. 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