Artigo Revisado por pares

VLEGO: A simple two-handed 3D modeler in a virtual environment

1998; Wiley; Volume: 81; Issue: 11 Linguagem: Inglês

10.1002/(sici)1520-6440(199811)81

ISSN

1520-6440

Autores

Kiyoshi Kiyokawa, Haruo Takemura, Yoshiaki Katayama, Hidehiko Iwasa, Naokazu Yokoya,

Tópico(s)

Hand Gesture Recognition Systems

Resumo

Electronics and Communications in Japan (Part III: Fundamental Electronic Science)Volume 81, Issue 11 p. 18-28 VLEGO: A simple two-handed 3D modeler in a virtual environment Kiyoshi Kiyokawa, Corresponding Author Kiyoshi Kiyokawa Nara Institute of Science and Technology, Ikoma, 630-0101 JapanNara Institute of Science and Technology, Ikoma, 630-0101 JapanSearch for more papers by this authorHaruo Takemura, Haruo Takemura Nara Institute of Science and Technology, Ikoma, 630-0101 JapanSearch for more papers by this authorYoshiaki Katayama, Yoshiaki Katayama Nara Institute of Science and Technology, Ikoma, 630-0101 JapanSearch for more papers by this authorHidehiko Iwasa, Hidehiko Iwasa Nara Institute of Science and Technology, Ikoma, 630-0101 JapanSearch for more papers by this authorNaokazu Yokoya, Naokazu Yokoya Nara Institute of Science and Technology, Ikoma, 630-0101 JapanSearch for more papers by this author Kiyoshi Kiyokawa, Corresponding Author Kiyoshi Kiyokawa Nara Institute of Science and Technology, Ikoma, 630-0101 JapanNara Institute of Science and Technology, Ikoma, 630-0101 JapanSearch for more papers by this authorHaruo Takemura, Haruo Takemura Nara Institute of Science and Technology, Ikoma, 630-0101 JapanSearch for more papers by this authorYoshiaki Katayama, Yoshiaki Katayama Nara Institute of Science and Technology, Ikoma, 630-0101 JapanSearch for more papers by this authorHidehiko Iwasa, Hidehiko Iwasa Nara Institute of Science and Technology, Ikoma, 630-0101 JapanSearch for more papers by this authorNaokazu Yokoya, Naokazu Yokoya Nara Institute of Science and Technology, Ikoma, 630-0101 JapanSearch for more papers by this author First published: 06 January 1999 https://doi.org/10.1002/(SICI)1520-6440(199811)81:11 3.0.CO;2-NCitations: 1AboutPDF ToolsRequest permissionExport citationAdd to favoritesTrack citation ShareShare Give accessShare full text accessShare full-text accessPlease review our Terms and Conditions of Use and check box below to share full-text version of article.I have read and accept the Wiley Online Library Terms and Conditions of UseShareable LinkUse the link below to share a full-text version of this article with your friends and colleagues. Learn more.Copy URL Share a linkShare onEmailFacebookTwitterLinkedInRedditWechat Abstract Modeling 3D objects in a virtual space has many advantages such as intuitive manipulation. To generate the 3D objects efficiently and precisely, it is useful to introduce optimal assisting methods by software instead of using the special equipment of force feedback displays. On the basis of this idea, we develop a 3D modeler VLEGO in a virtual environment. VLEGO simulates toy blocks, and introduces a number of manipulation assisting methods for virtual object manipulation. The methods have the following three features: (1) limiting the relative positions of primitives in discrete fashion, (2) detecting mutual interference among primitives, and adjusting the positions to avoid collision, and (3) making flexible two-handed manipulation possible by the use of two 3D cursors. 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