Evaluation of walking in place on a Wii balance board to explore a virtual environment
2011; Association for Computing Machinery; Volume: 8; Issue: 3 Linguagem: Inglês
10.1145/2010325.2010329
ISSN1544-3965
AutoresBetsy Williams, Stephen W. Bailey, Gayathri Narasimham, Muqun Li, Bobby Bodenheimer,
Tópico(s)Spatial Cognition and Navigation
ResumoIn this work, we present a method of “Walking In Place” (WIP) on the Nintendo Wii Fit Balance Board to explore a virtual environment. We directly compare our method to joystick locomotion and normal walking. The joystick proves inferior to physically walking and to WIP on the Wii Balance Board (WIP--Wii). Interestingly, we find that physically exploring an environment on foot is equivalent in terms of spatial orientation to exploring an environment using our WIP--Wii method. This implies that the WIP--Wii is a good inexpensive alternative to exploring a virtual environment and it may be well--suited for exploring large virtual environments.
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