<title>CaML: Camera Markup Language for Network Interaction</title>

2003; SPIE; Volume: 5018; Linguagem: Inglês

10.1117/12.476176

ISSN

1996-756X

Autores

Maxwell Sayles, Xiaojing Wu, Jeffrey E. Boyd,

Tópico(s)

Data Visualization and Analytics

Resumo

As processor speeds increase and the cost of digital video technology falls, the use of video is expanding in a plethora of applications including video surveillance, human computer interaction, tele-instruction, and enhanced sports broadcasts. However, a major problem that now faces developers of video systems is the requirement to build the low-level video processing from the ground up for each application. This paper describes a camera system that acts not merely as a provider of pixels , but as a video information server . A video application interacts with the camera server using the Camera Markup Language (CaML, pronounced camel) proposed here. CaML is an XML-based (Extensible Markup Language) data format for exchanging video information with a server. It provides a layer of abstraction between the application and the pixels to simplify the development process and is well-suited to exchanging data over a network. Using a camera as a server on a network makes it a simple matter for a single application to use multiple cameras. Local- and wide-area networks (LANs and WANs) replace the need for conventional methods for routing video signals.

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