
"O brincar e a realidade"... virtual: videogame, assassinatos e imortalidade
2009; UNIVERSIDADE DE SÃO PAULO; Volume: 14; Issue: 26 Linguagem: Inglês
10.11606/issn.1981-1624.v14i26p150-173
ISSN1981-1624
AutoresViviana Carola Velasco Martínez,
Tópico(s)Sexuality, Behavior, and Technology
ResumoThis article has as objective focuses the messages about the sexuality that the adult transmits enigmatically to the child, through the videogame games. I propose the virtual reality, as a type of intermediate reality among the material and psychic reality, that it allows the accomplishment of the interdictions: the parricide and the incest, however without the punitive consequences, intern or extern. In that sense, it is possible to consider that the resource to the vulgarized violence, main ludic resource of the videogame, concern a real danger of "creating young and dangerous adults" and more to the interlacement and pulsional satisfaction inside of the limits of protection of the virtual reality.
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