Artigo Produção Nacional Revisado por pares

Computer games software factory and edutainment platform for Microsoft .NET

2007; Institution of Engineering and Technology; Volume: 1; Issue: 6 Linguagem: Inglês

10.1049/iet-sen

ISSN

1751-8814

Autores

André Wilson Brotto Furtado, André L. M. Santos, Geber Ramalho,

Tópico(s)

Educational Games and Gamification

Resumo

An environment targeted at computer games development industrialisation in the .NET platform is presented. A computer game product line definition and its architecture are specified and implemented by means of software factory assets, such as a visual designer based on a domain-specific language, semantic validators and code generators. The proposed approach is then illustrated and empirically validated by the creation of real world case studies. Finally, it is investigated how the proposed factory can be used as an edutainment platform for Computer Science 1 and 2 courses. The final intention is to empower game developers and designers to work more productively, with a higher level of abstraction and closer to their application domain.

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