The qualitative impact of using LEGO MINDSTORMS robots to teach computer engineering
2003; IEEE Education Society; Volume: 46; Issue: 1 Linguagem: Inglês
10.1109/te.2002.808260
ISSN1557-9638
Autores Tópico(s)Mechatronics Education and Applications
ResumoTeaching introductory programming skills and embedded systems design to undergraduate engineering students in a variety of disciplines requires delivering the teaching content according to their learning styles. This paper describes how the LEGO MINDSTORMS robots were introduced as hands-on educational technology for computer engineering and provides student feedback measurements on the effectiveness of using the LEGO MINDSTORMS robots.
Referência(s)