Artigo Revisado por pares

Virtualization Technology for TCP/IP Offload Engine

2014; Institute of Electrical and Electronics Engineers; Volume: 2; Issue: 2 Linguagem: Inglês

10.1109/tcc.2014.2306425

ISSN

2372-0018

Autores

En-Hao Chang, Chen-Chieh Wang, Chien-Te Liu, Kuan‐Chung Chen, Chung‐Ho Chen,

Tópico(s)

Interconnection Networks and Systems

Resumo

Network I/O virtualization plays an important role in cloud computing. This paper addresses the system-wide virtualization issues of TCP/IP Offload Engine (TOE) and presents the architectural designs. We identify three critical factors that affect the performance of a TOE: I/O virtualization architectures, quality of service (QoS), and virtual machine monitor (VMM) scheduler. In our device emulation based TOE, the VMM manages the socket connections in the TOE directly and thus can eliminate packet copy and demultiplexing overheads as appeared in the virtualization of a layer 2 network card. To further reduce hypervisor intervention, the direct I/O access architecture provides the per VM-based physical control interface that helps removing most of the VMM interventions. The direct I/O access architecture out-performs the device emulation architecture as large as 30 percent, or achieves 80 percent of the native 10 Gbit/s TOE system. To continue serving the TOE commands for a VM, no matter the VM is idle or switched out by the VMM, we decouple the TOE I/O command dispatcher from the VMM scheduler. We found that a VMM scheduler with preemptive I/O scheduling and a programmable I/O command dispatcher with deficit weighted round robin (DWRR) policy are able to ensure service fairness and at the same time maximize the TOE utilization.

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