
Avaliando o Uso da Ferramenta Scratch para Ensino de Programação através de Análise Quantitativa e Qualitativa
2015; Volume: 1; Linguagem: Inglês
10.5753/cbie.sbie.2015.947
ISSN2316-6533
AutoresHannah Lerissa Hydaradaya Moura Santos de Farias, Bruno Bonifácio, Rallyson Ferreira,
Tópico(s)Green IT and Sustainability
ResumoA major challenge in computing and IT courses is teaching programming.Several approaches and tools have been proposed to facilitate and maximize the student's ability to solve problems using programming skills.However, students end up facing obstacles such as lack of knowledge in tools functionalities and the difficulty while interacting with the non-intuitive interfaces of applications.This paper presents an experimental study to evaluate the impact of communicability in the programming teaching-learning process.We use Scratch, a programming learning environment for beginner.The results show that these approaches can positively impact in the learning process.And also create a motivating environment for learning, providing a more intuitive learning experience.
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