Teaching With Portals: the Intersection of Video Games and Physics Education
2013; Volume: 6; Issue: 2 Linguagem: Inglês
10.36510/learnland.v6i2.620
ISSN1913-5688
Autores Tópico(s)Educational Games and Gamification
ResumoThe author, a high school physics teacher, describes the process of teaching with the commercial video game Portal 2. He gives his story from inception, through setbacks, to eventually teaching a semester of laboratories using the Portal 2 Puzzle Maker, a tool which allows for the easy conception and construction of levels. He describes how his students used the Puzzle Maker as a laboratory tool to build and analyze virtual experiments that followed real-world laws of physics. Finally, he concludes with a discussion on the current and future status of video games in education.
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