Race, Colonial History and National Identity: Resident Evil 5 as a Japanese Game
2016; SAGE Publishing; Volume: 13; Issue: 6 Linguagem: Inglês
10.1177/1555412016631648
ISSN1555-4139
Autores Tópico(s)Hong Kong and Taiwan Politics
ResumoResident Evil 5 is a zombie game made by Capcom, featuring a White American protagonist and set in Africa. This article argues that approaching this as a Japanese game reveals aspects of a Japanese racial and colonial social imaginary that are missed if this context of production is ignored. In terms of race, the game presents hybrid racial subjectivities that can be related to Japanese perspectives of Blackness and Whiteness, where these terms are two poles of difference and identity through which an essentialized Japanese identity is constructed in what Iwabuchi calls “strategic hybridism.” In terms of colonialism, the game echoes structures of Japanese colonialism through which Japanese colonialism is obliquely memorialized and a “normal” Japanese global subjectivity can be performed.
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