Arcade projections: Wreck-it Ralph and the cinema of gaming

2013; Issue: 69 Linguagem: Inglês

ISSN

1449-857X

Autores

Daniel Golding,

Tópico(s)

Digital Games and Media

Resumo

Its exploration of the world of games through film would seem to offer an immediate audience hook, with colourful animated worlds for kids and nods to classic titles like Pac-Man and Street Fighter for adults. But like the arcade games within the film, writes Daniel Golding, Wreck-It Ralph offers more penetrating insights than are immediately apparent on screen.

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