Improving Computer Game Narrative Using Polti Ratios.
2008; Volume: 8; Linguagem: Inglês
ISSN
1604-7982
Autores Tópico(s)Educational Games and Gamification
ResumoComputer games are criticised sometimes as lacking in narrative. In this paper we introduce a model of stories (Polti ratios) into which computer games (meeting particular criteria) can be abstracted. Using this model, we designed a process to analyse and explore computer game narrative. We give a highly detailed example of applying this process to a computer game treatment currently under production called Street Survivor.
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