Artigo Revisado por pares

Design and Implementation of a 3D Graphic Acceleration Device Driver for Embedded Systems

2007; Korea Multimedia Society; Volume: 10; Issue: 9 Linguagem: Inglês

ISSN

2384-0102

Autores

Seong-Woo Kim, Jung-Hwa Lee, Jongmin Lee,

Tópico(s)

Simulation and Modeling Applications

Resumo

It is difficult to run 3D graphics based application on the embedded system with hardware constraints. Therefore, such a system must have a systematic infrastructure which can process various operations with respect to 3D graphics through any graphic acceleration module. In this paper, we present a method to implement 3D graphics acceleration device driver on Tiny X platform which provide an open source graphics windowing environment. The proposed method is to initialize the driver step by step so that the direct rendering infrastructure can use it properly. Moreover, we evaluated overall 3D graphics performance of an implemented driver through a simple but effective benchmark program.

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