Artigo Revisado por pares

The Case for Teaching Computer Graphics with WebGL: A 25-Year Perspective

2017; Institute of Electrical and Electronics Engineers; Volume: 37; Issue: 2 Linguagem: Inglês

10.1109/mcg.2017.26

ISSN

1558-1756

Autores

Ed Angel,

Tópico(s)

Augmented Reality Applications

Resumo

OpenGL has been the standard API for teaching computer graphics. There are now multiple versions of the standard, including WebGL. which is the JavaScript implementation of OpenGL ES 2.0. The author argues that WebGL is the version best suited for an introductory course in computer graphics.

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