A Fixed-Function Rendering Pipeline with Direct Rendering Manager Support
2017; Springer Science+Business Media; Linguagem: Inglês
10.1007/978-981-10-6454-8_15
ISSN1876-1119
Autores Tópico(s)Medical Image Segmentation Techniques
ResumoIn the ordinary graphics applications, they use one of the high-level 3D graphics libraries such as OpenGL and Direct3D. From the 3D graphics library implementer’s point of view, they use some low-level graphics tools including DRM (direct rendering manager). In this paper, we present the accelerated way of achieving 3D graphics features through directly accessing DRM system calls, rather than using the high-level graphics libraries. With DRM features, we can achieve much accelerated way of typical and simple 3D graphics rendering.
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