The Computational Complexity of Angry Birds and Similar Physics-Simulation Games
2021; Volume: 13; Issue: 1 Linguagem: Inglês
10.1609/aiide.v13i1.12947
ISSN2334-0924
AutoresMatthew Stephenson, Jochen Renz, Xiaoyu Ge,
Tópico(s)Digital Games and Media
ResumoThis paper presents several proofs for the computational complexity of the popular physics-based puzzle game AngryBirds. By using a combination of different gadgets within this game’s environment, we can demonstrate that the problem of solving Angry Birds levels is NP-hard. Proof of NP-hardness is by reduction from a known NP-complete problem, in this case 3-SAT. In addition, we are able to show that the original version of Angry Birds is within NP and therefore alsoNP-complete. These proofs can be extended to other physics-based games with similar mechanics.
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