Video Games, Dystopia, and Neoliberalism: The Case of BioShock Infinite
2017; SAGE Publishing; Volume: 14; Issue: 7-8 Linguagem: Inglês
10.1177/1555412017727226
ISSN1555-4139
AutoresÓliver Pérez-Latorre, Mercè Oliva,
Tópico(s)Impact of Technology on Adolescents
ResumoAn ideological analysis of video games should include both the narrative and ludic dimensions, since there can be frictions between these two dimensions and they can even contradict one another. This article’s main aim is to analyze BioShock Infinite, an illustrative case study of these conflicts. On the one hand, it is a video game that portrays a dystopian narrative, aligning itself with this genre’s critical progressive tradition; on the other hand, its gameplay has an accentuated neoliberal bent. The analysis of BioShock Infinite also helps us to critically discuss certain trends in game design in contemporary mainstream video games that connect with and reinforce neoliberal values.
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