Videogames as Tools for Social Science History
2017; Taylor & Francis; Volume: 79; Issue: 4 Linguagem: Inglês
10.1111/hisn.12674
ISSN1540-6563
Autores Tópico(s)Digital Games and Media
Resumo“It is my hope,” wrote Adam Chapman, “that by now few deny that contemporary game series like Civilization or Assassin's Creed constitute history.”1 His assessment is a statement to the enthusiasti...
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