
THE EXPERIENCE OF THE APPLICATION OF A GAMIFIED VIRTUAL LEARNING ENVIRONMENT IN HIGHER EDUCATION
2018; International Academy of Technology, Education and Development; Volume: 1; Linguagem: Inglês
10.21125/iceri.2018.2009
ISSN2340-1109
AutoresMarcos Mincov Tenório, Rui Pedro Lopes, Lourival Aparecido de Góis, Cristina Mesquita, Guataçara dos Santos,
Tópico(s)Technology-Enhanced Education Studies
Resumo1 Universidade Tecnológica Federal do Paraná (BRAZIL)2 Research Center in Digitalization and Intelligent Robotics, Instituto Politécnico de Bragança (PORTUGAL)3 Research Center on Basic Education, Instituto Politécnico de Bragança (PORTUGAL)
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