ShadowHunter: Facilitating Children’s Outdoor Exploration with Shadows
2019; Springer Science+Business Media; Linguagem: Inglês
10.1007/978-3-030-30033-3_23
ISSN1611-3349
AutoresYang Chen, Yuyu Lin, Lijuan Liu, Ziyu Liu, Cheng Yao, Fangtian Ying,
Tópico(s)Educational Games and Gamification
ResumoCurrently, HCI researchers focus on novel solutions that combine technology into children’s outdoor activities to address the modest decline in such experience. This research presents a novel AR game in which shadows from the outdoor environment are used as AR markers, to facilitate children’ motivation and engagement in outdoor exploration experience. Our prototype uses physical shadows as clues with a treasure hunting game mechanism to make a connection with children and their familiar outdoor environment. To evaluate our approach, we designed and implemented the game and then conducted a qualitative user study with children (n = 10) with our initial prototype in a kindergarten. Our striking findings suggest that the use of shadows from the outdoor environment as an AR maker has the potential to expand the approach to facilitate children’ engagement and motivation through their outdoor interaction experience.
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