Assessing Differences in Visual Cognition Between Nongamers, Moderate Action Gamers, and Heavy Action Gamers: An Alternative to Extreme Group Designs
2020; Springer Science+Business Media; Volume: 6; Issue: 4 Linguagem: Inglês
10.1007/s41465-020-00169-1
ISSN2509-3290
AutoresPeter R. Mallik, Mitchell M. Metzger, Hannah Outen, Jordan MacKay, Talyah Fogle, Jessica Wilson, Savannah C Lewis,
Tópico(s)Educational Games and Gamification
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