Artigo Revisado por pares

(Re)Playing (with) Video game History: Moving beyond Retrogaming

2020; SAGE Publishing; Volume: 16; Issue: 6 Linguagem: Inglês

10.1177/1555412020955084

ISSN

1555-4139

Autores

Kristian Redhead Ahm,

Tópico(s)

Cinema and Media Studies

Resumo

This article will argue that the current literature on retrogaming as a practice and the retrogamer as a subject has been lacking in fully describing the variety of practices and subjects that engage with old games. Based on data collected by interviewing nine self-described Danish retrogamers, three motivations for engaging with old games, besides nostalgia, are identified. These motivations are typologized into three player types: amateur archaeologists, amateur art historians, and techno-historians. Following the analysis, it will be argued that retrogaming might be an imprecise term to encompass the many different ways that individuals engage with old games. The concepts historical play and nostalgic play are presented to alleviate this.

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