Artigo Acesso aberto Revisado por pares

Virtual Experiments in Metaverse and their Applications to Collaborative Projects: The framework and its significance

2020; Elsevier BV; Volume: 176; Linguagem: Inglês

10.1016/j.procs.2020.09.249

ISSN

1877-0509

Autores

Sin-nosuke Suzuki, Hideyuki Kanematsu, Dana M. Barry, Nobuyuki Ogawa, Kuniaki Yajima, Katsuko T. Nakahira, Tatsuya Shirai, Masashi Kawaguchi, Toshirō Kobayashi, Michiko Yoshitake,

Tópico(s)

Interactive and Immersive Displays

Resumo

This paper introduces and describes a learning system for analyzing devices in a virtual world and points out its significance for current research collaboration. Now we are in Society 5.0, so daily problems should be solved by IoT (Internet of Things) with a mutual collaboration without borders. The authors need to collaborate with each other among remote organizations and different nations. For such situations, we need to establish the learning system for analyzing devices which would lead to an actual sharing system in the future. In this paper, the proposed concept for the learning system in metaverse is explained. The significance of the system is described, too.

Referência(s)
Altmetric
PlumX