Design Processes for Interactive Human–Machine Systems
2021; Springer International Publishing; Linguagem: Inglês
10.1007/978-3-030-75867-7_2
ISSN2661-8192
AutoresMario Buono, Sonia Capece, Giovanna Giugliano, Víctor F. Muñoz,
Tópico(s)Ergonomics and Musculoskeletal Disorders
ResumoToday the system around design is “complexified”. Digital technologies have reconfigured decision-making processes and the ways in which users interact with tools and the surrounding world. It is necessary to guarantee the user, in the design of interactions, the communication with his surroundings, to increase, amplify and optimize the skills and abilities in carrying out tasks. To explore the boundaries and trace the limits and opportunities of the topics covered, the goal was to transfer the overall mapping of knowledge, good technical-scientific practices, different approaches and languages, resulting from the work of synergistic contamination between academia and industry. The present contribution documents the design processes aimed at defining new physical and digital interactive models applied to the cultural heritage, manufacturing and robotic surgery sectors starting from the study and identification of human–machine interaction factors and through Human–Computer Interaction as analysis tool. Through the interdisciplinary approach, it was therefore possible to hypothesize new models and interactive experiences through multidimensional and multimodal expedients capable of ensuring usability and ergonomic quality for all users.
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