StarCraft strategy classification of a large human versus human game replay dataset
2021; Polskie Towarzystwo Informatyczne; Volume: 25; Linguagem: Inglês
10.15439/2021f48
ISSN2300-5963
AutoresŠtefan Krištofík, Matúš Kasáš, Peter Malík,
Tópico(s)Educational Games and Gamification
ResumoReal-time strategy games are popular in AI research and education.Among them, Starcraft: Brood War (SCBW) is particularly well known.Recently, the largest known SCBW game replay dataset STARDATA was published.We classify player strategies used in the dataset for all 3 playable races and all 6 match-ups.We focus on early to mid-game strategies in matches less than 15 minutes long.By mapping the classified strategies to replay files, we label the files of the dataset and make the labeled dataset available.
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