Artigo Acesso aberto

The Maple 15 Learning Software effect on the conceptual realization, and developing the Afghanistan students’ knowledge through curves: A case study in Samangan

2021; Volume: 11; Issue: 9 Linguagem: Inglês

10.29322/ijsrp.11.09.2021.p11707

ISSN

2250-3153

Autores

Abdul Basir Deljuy,

Tópico(s)

Educational Games and Gamification

Resumo

The objective of this research is to evaluate the Maple 15 Software effect on the meaningful realization of the female tenth class students of Afghanistan through curves drawing as a method of applying technology in learning.

Referência(s)