Artigo Acesso aberto Revisado por pares

Impact of a Virtual Reality-Based Simulation on Empathy and Attitudes Toward Schizophrenia

2022; Frontiers Media; Volume: 13; Linguagem: Inglês

10.3389/fpsyg.2022.814984

ISSN

1664-1078

Autores

António Marques, Paulo Veloso Gomes, Margarida Araújo, Raquel Simões de Almeida, António Correia, Javier Pereira, Cristina Queirós, Rui Pimenta, Anabela Pereira, Carlos Fernandes da Silva,

Tópico(s)

Art Therapy and Mental Health

Resumo

Virtual Reality (VR) has been identified as one of the most promising resources for developing empathy towards stigmatized groups as it allows individuals to experience a situation close to reality from another person's perspective. This quasi-experimental study aimed to examine the impact on empathy, knowledge, and attitudes towards people with schizophrenia of a VR simulation that reproduces the experience of psychotic symptoms while performing a cognitive task compared with watching a 2D video and, thus, how these experiences could reduce stigma towards people diagnosed with schizophrenia. The sample comprised of 102 higher education health students, distributed by the experimental and control groups. The impact of the program was measured by completing multiple questionnaires on levels of empathy, attitudes, and mental health knowledge. Both methods (VR and 2D video) were, to a certain extent, effective. However, VR was more effective at eliciting attitudes and knowledge change compared to the control group. These findings suggest that not only VR but also 2D videos could be interesting strategies to enhance empathy and improve attitudes towards people with schizophrenia in higher education health students.

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