Graphic Programming Using the Abstract Window Toolkit
1998; Linguagem: Inglês
10.1007/978-1-4471-3380-3_18
ISSN1431-1542
Autores Tópico(s)Augmented Reality Applications
ResumoThis chapter describes how to create graphical displays using the standard JDK windowing and graphical classes. It does not cover the construction of graphical user interfaces, which are discussed in the next chapter.
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